NODE: PROTOCOL
WISHLIST
root@node-c2:~# cd /news

NEWS

Dev updates, patch notes and announcements from the network, straight from Steam.

// TRANSMISSION LOG

  1. Patch update round for EARLY ACCESS BETA

    NODE: Protocol -> Development update [+] build 1c59a80 [+] patch 2026.10.05 Singeplayer [+] Improved file honeypots, when a player is being monitored in the network, honeypots will be deployed on the filesystem. [+] Improved dynamic user logins, on various linux/unix servers [+]…

    READ ON STEAM >
  2. NODE: Protocol – Early Access Update

    Singleplayer [+] Real databases: Database servers now hold actual databases you can download and sell on the dark market. Sizes range from 50 MB to huge. Transfers take real time (60 seconds to 2 minutes) but run in the background, and the payouts are well worth it. [+] SSH keys…

    READ ON STEAM >
  3. Patch update round for EARLY ACCESS BETA

    Patch round #2 While the game is gearing up for Early Access on 6 November the beta testers have been playing and streaming the game live on twitch and YouTube. This has been loads of fun and also brought some bugs to light that are again patched. Many thanks again to those who…

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  4. [ Dev update ] While gearing up for steam next fest

    [img src=" While the game is still in beta many of the beta testers stream the game live and this is where we find bugs and quality of live adjustments. [p align="start"]Most of these can be easily fixed and after 2 days another round of patching is being pushed live for the…

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  5. The Roadmap: From Next Fest to Early Access Launch!

    Hey everyone, Welcome to the Steam page for NODE: PROTOCOL! Whether you found the game through random tags or you've been following development for a bit, I’m incredibly glad you're here. I wanted to open up the roadmap today and talk about exactly what’s happening over the next…

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  6. Pre-recorded Gameplay Stream: Deep-Dive into NODE: PROTOCOL

    Join us as we showcase continuous gameplay of NODE: PROTOCOL, an immersive hacking simulation built around realistic adversarial infrastructure, C2 tools, and authentic exploits. Keep in mind this is a Pre-Recorded gameplay loop that will be updated during the event with more…

    READ ON STEAM >